Design didn’t fully reflect the live product.
Missing pages, flows, states and outdated components made Design an unreliable reference.
The challenge
Three problems became increasingly difficult to ignore.
Missing pages, flows, states and outdated components made Design an unreliable reference.
New brands required different navigation, themes and casino models the original foundation wasn’t built to support.
A standard branded casino could still take approximately 1–2 weeks to prepare.
The evolution
My relationship with WAND evolved alongside the product. What started as hands-on product design gradually expanded into ownership of its design direction.
Scroll to travel through timeThe approach
WAND couldn’t stop while we redesigned it. Clients were being pitched, casinos were launching and new requirements kept arriving.
The goal wasn’t to rebuild WAND from scratch.
It was to strengthen the product while the business kept moving.
01 Complete
WAND’s design source was incomplete and still based in Sketch. Pages, flows, states and parts of the live product existed only in code.
I rebuilt and completed the product in Figma, bringing missing components, pages, flows, states and edge cases into one reliable design reference.
Typography
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0C66FF0C66FF57E5CA57E5CA7E69FF7E69FF9346FFA47CD9FFFFFF141F33FFFFFF121A40FFFFFF141F33FFFFFF121A4000CD8F00CD8F36C43636C436FF1D31FF1D31F43B3BF43B3B02 Configure
I built a flexible design system using Figma variables to support multiple brands, themes and markets across products.
This reduced duplication, improved consistency and made it easier to design and ship new brands.
03 Connect
I shaped the story and content of branded previews and presentation materials, designed by a designer in my team, that helped Sales discuss the product with clients before implementation.
Clients could understand what could be customised, while Design and Engineering received clearer inputs earlier in the process.

The expansion
01 · Cashier
The previous Cashier split the deposit journey across separate screens for payment method, bonus selection, amount and card details. Each step removed context and made a high-intent journey feel longer and harder to navigate.
I led its evolution within the existing product architecture, bringing bonus discovery, payment methods, conditions and suggested amounts into a more integrated flow. Progressive disclosure kept the experience easy to scan while revealing complexity only when it was needed.
The result was a clearer path to deposit, with less navigation and more context at each decision, without requiring a full rebuild.
Further ideas for the flow and UI were explored, but resource and technical constraints kept them out of scope.





03 · Product Evolution
The existing colour system hadn’t been designed to support Dark Mode. Colours were too tightly connected to individual UI values, making it difficult to introduce another theme consistently across the product.
I reworked the colour structure together with Engineering so the interface could respond to different themes systematically rather than requiring screen-by-screen adjustments.


04 · Sweepstakes
When Sweepstakes became a new business requirement, creating a separate design foundation wasn’t an option. I integrated it into the existing Real Money Casino system, adapting flows and components.
I worked on key areas such as the Cashier and coin switcher, while creating the new pages needed to support the model, primarily for US clients.


Brand customisation
Every one of them customised from the same foundation, without a separate design source per client.


Choose a brand to see its lobby
Results
By making WAND more configurable and completing its pages and flows, we removed much of the manual work involved in preparing each new brand.
Figma Variables, clearer client documentation and the Demo Casino Customiser reduced unnecessary iterations and helped us deliver complete branded casinos much earlier.
Proposals
Separate initial proposal stage no longer required.
Full skinning
Time to complete the full casino design and build.
Client feedback
Time to implement client feedback.
Timing varied by client.
Behind the work

Due to confidentiality and intellectual property restrictions,
I can’t share WAND’s full Design System publicly.
I’d be happy to walk you through its Figma architecture,
components and key design decisions in an interview,
and answer any questions you may have.